![]() ![]() They'll probably die in less time than it took you to read this sentence. Square decided to simulate an all-out assault by planting two or three red shirts around the level. Getting into the base is same ol' same ol', except for these Guardian Wanzers. The crazy guy with vague motives who has a history of losing to the one guy who keeps spoiling all our elaborate plans? Yeah let's just let him guard all our most important bases. This base is absolutely critical to the Society. Looks like your folks are out in full force! You can purchase equipment for some of your allies, as well, although their management is far more minimal in comparison to the main hero.We need some more posting. As such, using certain weapons or armor consistently will have its various parameters improved. Additionally, your pilot will become more proficient at using certain weapons or parts over time, and this progress is denoted by a percentage number by the name of the respective part or weapon. The mech customization here is somewhat limited when you compare it to most of the Front Mission series, but it is still there to some extent. The cash, of course, is what you’ll be using to purchase weapons and parts for your mech. The experience you earn will level up your pilot, which consistently adds 30 points to your HP (Hit Points), and opens up new equipment for you to use. Completing missions, especially those that have special objectives, earns you experience and cash. Unfortunately, they tend to be more of a burden than practical help.Īs previously mentioned, there are a few simplified RPG elements at work here. These allies all have their own unique ability in which to aid you with. As you progress the game, you will befriend a few others whom you can take with you into most of the missions. You are allowed to revisit most (but not all) missions to repeatedly gather cash and experience until you’re satisfied. ![]() The story driven, mandatory missions also happen to have fairly varied objectives protecting a certain figure of importance, destroying a certain amount of enemy units, defeating a menacing boss, disabling the enemy’s equipment, and sometimes simply reaching the end of the area alive. As such, the level design for most of the missions is quite pleasant. However, the majority of the missions aren’t optional. ![]() Certain missions are optional and carry little in the ways of story driven dialogue or interesting level design. It is within the sub-maps that you are to choose your mission. Upon choosing a country, you enter a sort of sub-map, which has interconnecting pathways, similar to Super Mario World. As such, you can make out the two major continents in the game’s world map, which is where you choose your destination. The story takes place in what seems to be “our” universe, only in the fictional future. Technology sure has come a long way, hasn’t it? However, this was probably done on purpose to make you appreciate your giant mech. It seemed ridiculously slow, even slower than riding the mech. I found the controls to be rather atrocious while your character is going it on foot. In some (very few) missions, it’s even required. Obviously, you are far more susceptible to death like this, but it can actually work in your favor, as certain optional portions of some areas are only accessible without your mech. ![]() Interestingly, you may have your character leave his mech by pressing the “select” button. Admittedly, aiming can be an annoyance in certain parts of the game. Holding the L button locks your aim in place, so that you may move around while maintaining your aim, (quite useful, so remember it well) as moving usually resets your aim to left or right, depending on the direction you move to. In addition to this, you have rather precise control over what direction you shoot. Some may not quite like this, but I felt that it was handled rather well and got the point across that you’re, y’know, controlling a giant mech. Learning to control your mech with skill can take some practice, and is akin to controlling Samus in Metroid or other such characters in a space environment, just a bit slower. ![]()
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